Clips and Incidents
MotorCortex allows developers to create a Clip
by simply defining its context (e.g. HTML / CSS)
and to position Effects
, Animations
or even other Clips anywhere on its timeline.
Anything that can be added on a Clip’s timeline we call it Incident
and thus in MotorCortex everything is an Incident.
MotorCortex Clips are
playable
, as they can be played, paused and seekeddynamic
as they are designed to change on run timeparametric
as they accept properties that affect their look and behaviorisolated
as they’re completely sealed from their environmentportable
as they can be saved and transfered as simple JSON files
The framework provides an easy and documented SDK for creating plugins.
Writing a plugin for MotorCortex feels extremely similar to just simply using it.
The number of plugins that the framework can accept and the variety of their Incidents is in theory infinite.
A big number of plugins has already been implemented. A dedicated page lists the best of them.